# Builder Application - AdventureAeryck

**URL:** <https://discourse.openredstone.org/t/builder-application-adventureaeryck/1465>\
**Category:** Aged\
**Created:** [December 5, 2021, 3:42pm UTC](https://discourse.openredstone.org/t/builder-application-adventureaeryck/1465 "2021-12-05T15:42:59Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![AdventureAeryck](https://discourse.openredstone.org/user_avatar/discourse.openredstone.org/adventureaeryck/32/1518_2.png) [@AdventureAeryck](https://discourse.openredstone.org/u/AdventureAeryck)\
**Post date:** [December 5, 2021, 3:42pm UTC](https://discourse.openredstone.org/t/builder-application-adventureaeryck/1465/1 "2021-12-05T15:42:59Z")

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AdventureAeryck

I like all the different possibilities that open up and everything you can do

I have made a tree farm with no help in 45 minutes

it can bonemeal the trees, and when it detects one it pushes it and feeds it into a tnt chamber at which it gets collected

[https://imgur.com/a/fTpS7WY](https://imgur.com/a/fTpS7WY)

I plan on building more automatic farm type things and making my own designs

I agree with the rules and think they’re fair

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**Author:** ![Amelium](https://discourse.openredstone.org/user_avatar/discourse.openredstone.org/amelium/32/8371_2.png) [@Amelium](https://discourse.openredstone.org/u/Amelium)\
**Post date:** [December 5, 2021, 7:09pm UTC](https://discourse.openredstone.org/t/builder-application-adventureaeryck/1465/2 "2021-12-05T19:09:19Z")

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Here on ORE we focus on computational redstone (logic and computer type builds) and, as such, our application requires that you supply computational redstone builds, not farms. Your application has been denied.

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**Author:** ![system](https://discourse.openredstone.org/uploads/default/original/1X/3751cb7164d949629ccd5dd712d1e65996e22e97.png) [@system](https://discourse.openredstone.org/u/system)\
**Post date:** [August 23, 2026, 6:52pm UTC](https://discourse.openredstone.org/t/builder-application-adventureaeryck/1465/3 "2026-08-23T18:52:58Z")

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Closed on August 23, 2026, 6:52pm UTC


