The /elytra server?

I propose the /elytra server to be added to ORE.

Motivation

Details:

  • it would be another server purely for entertainment on the server, like /boat or /survival
  • the main rules would be using elytras and rockets to fly through the map or rings

Approved by other players?:

  • I asked on the server multiple times if adding the /elytra server would be cool, and pretty much nobody said otherwise. Even two staff members agreed.

Potential complexities and commands

Potential complexities (it could require some work to add):

  • making sure that players pass through rings (if any)
  • making sure that there’s a countdown when starting, and a wall of barriers at the start is removed when the game starts

Proposed commands in the /elytra server (if approved) (all these commands are specific to plot owners and trusted players on plots):

  • //ring <ring_index>, //ringstop <ring_index>
    These aren’t exactly WorldEdit commands, they’re custom. //ring defines a ring in the WorldEdit selection for the ring index and //ringstop defines a ring stop in the WorldEdit selection. If a player goes to the ring stop but haven’t gone through the ring, they’re told that they skipped <ring_index> and have to go through it again.
  • //start <start_id> <blocks ?? minecraft:barrier>
    Defines the worldedit selection as the start, with ID (scoped to the plot) of <start_id>. <blocks> is the blocks of the wall in that selection, and if not passed, defaults to barriers.
  • /start_block <start_id> [-c] <countdown_seconds ?? 3> <button_type ?? minecraft:stone_button>
    Gives a button to the user of type <button_type> (defaults to a stone button) that, when pressed, begins a countdown (unless the -c flag is provided) of <countdown_seconds> (3 if not passed) seconds. When done, the wall at the selection provided by the //start <start_id> command is cleared, and after 10 seconds, restored.

Everytihng else, such as plot system, is the same.

So, is this nice suggestion? Is this a good design proposal? Or could there be some improvements/questions?

14 Likes

i concur

i concur as well

Not a message from staff as a whole, just my own thoughts. I think it’d make sense that, before any server were created, we’d want to see at least a couple of maps. It’d be weird to start with an empty server for elytra courses and it’d give us a better idea of how it’d all look. Just my thoughts so not a promise that it’ll happen if maps were made, but it’d certainly help me be more interested in it personally.

Yes, we’re actively working on one. How many maps approx. should there be before the /elytra server is enrolled to ORE?

Like I said, this isn’t an official thing from the staff team, just my own thoughts. It’s a suggestion to build maps but it doesn’t officially mean anything will happen if the maps exist.

Is it likely that there are better chances of the /elytra suggestion to be accepted if more people concur, or this post gets more hearts, to prove that multiple players would like that server to be a thing? Like how this post has 8 views but 4 likes.

In general, I think more community support helps suggestions perform better, but obviously I can’t say for sure how it’ll go.

Okay, thanks.

peak suggestion?

!!

i like this

I like this too, if be down to help code the cOREmands da fORE it.

i like this three

Real @75rx make map wen

working

as a long standing member of this community and helped it grow ( it told it to someone that one time (they didnt join)) i think it would be big cool

this is a good suggestion, and i would love to see it happen as well

i love it!

Good news everyone!

The map is in progress! check out using /p v 75rx 3